Curse of the Pharaohs, the third major expansion for Assassin’s Creed Origins, takes Bayek to find a mysterious artifact in Thebes, where he immediately runs into much more than he bargained for. Instead of the mortal and deceitful Order of the Ancients, he finds undead pharaohs materializing in the streets and slaughtering civilians. The Pharaoh’s Curse, as the locals call it, likely has something to do with all the grave robbers treating the Valley of the Kings like a strip mine for antiquities, forcing Bayek to hunt down key artifacts linked to each pharaoh in order to put them to rest.
Curse of the Pharaohs is an expansion with full game flavor. An unbeatable level of quality/price ratio that we did not see since Blood & Wine for The Witcher 3: Wild Hunt or Hot Wheels for Forza Horizon 3.
Assassin’s Creed Origins: Curse of the Pharaohs is a great expansion that does a fantastic job of bringing ancient Egypt’s spiritual side to life. Channelling the creativity of a clearly talented team, the DLC breaks the series’ historical shackles and provides a memorable adventure packed with cool boss encounters. Curse of the Pharaohs is right up there with the best that Ubisoft’s franchise has to offer.
There are 12 hours or so of content in The Curse of the Pharaohs, and while it isn’t all good, the pieces that are good, are very good. So good, in fact, that it takes Assassin’s Creed Origins and puts it on par – or even ahead! – of Black Flag for best Assassin’s Creed game of all time.
Bayek returns to see Ubisoft deliver his highest artistic performance ever in the Assassins’ brand, with astonishing settings and brand new enemies and characters. We didn’t need Bayek’s too-trustful missions again, but a 13-hour campaign, a more strategic combat system and a balanced difficulty complete a recipe any AC Origins’ fan should try.