Biped is a physics-based 3D co-op action-adventure game with a strong focus on moment-to-moment collaboration between two players. Two little bipedal robots, Aku and Sila, will walk side by side and embark on a fun and bonding journey to accomplish their mission on planet Earth.

Biped is a unique 3d “platformer” with a really interesting way of moving your character. Entertaining in both single player and co-op, Biped is packed full of creative obstacles and unique challenges.

Biped might have the visual appeal of a children’s game, but it is most definitely a challenging and demanding co-op experience. Working together through each stage will put your thumbs to the test as you move these little robots across each environment. The replayability is there for those that want to meet the high expectations of the developers, but for most, this will just be a fun way to spend an afternoon.

A short but challenging puzzler with a lot of entertainment value to be mined from the quirky control mechanics and cute visuals.

With its renewed mechanics and charming environments, Biped, sold at a low price, remains a bit stingy in terms of level and a bit too short. We would not have said no to a more extensive experience.

Biped is a unique co-op physics puzzler that has some wonderfully original ideas. A fascinating control scheme equally frustrates and delights, though it’s absolutely essential in providing puzzle mechanics that you won’t find anywhere else. It’s just a shame that those ideas haven’t been pushed, refined and developed a little more.

Biped is very short — you and a friend could easily finish this off inside two or three hours. It means that every stage brings fresh ideas to the fore, but it’s over before you know it. There are ways to extend your playtime; you could track down all the coins, which you can cash in for cosmetic items, or try your hand at the harder modes that unlock as you finish each stage. It’s all good fun while it lasts, with some genuinely clever design, but you can wrap it up pretty fast. If you want something quick and fuss free to play with a pal, though, Biped is a charming little game worth trying.

Although Biped has a nice style, the controls greatly hampered my enjoyment of the game. Added to that, the game is pretty short and the puzzles are a little too reminiscent of other platformers to find much of value here. If you’d like to experience a challenge in co-op and test the limits of your personal relationships, you might want to give it a try.

Hands down the best couch coop experience I had in years. My pal doesn’t even play games usually but we had a crazy fun time with this little game. It is just enough challenging to keep you hooked and not so unforgiving that you will quit half way. Also the character customization is just hilarious.

Perfect couch co-op experience. Both players rely on each other, communication is the key and perfect timing is required. The game is difficult enough to make you feel challenged, but doesn’t frustrate you even after many failures.

Biped is a wonderful experience that incorporates the teamwork puzzle dynamic of a game like Portal 2, but replaces the presence of an all-seeing robot overlord that has no regard for human life with a different despair that leaves you wondering if you need new friends.

NExT Studios released Biped on March 27th of this year. They are also known for one of their other titles: Unheard, an innovative investigation game where the evidence is entirely in sound. While I don’t know too much about their other titles, games like Unheard and Biped are very promising for the studio.

Biped takes a very simple concept, the physics-based movement of two tiny robot characters, and expands upon it incredibly well. You start with just you and your partner, moving slowly across a simple three dimensional platforming world. You have to coordinate not only your own movement, which is already difficult due to the abnormal controls, but also your partner’s in order to progress. At the end of the game, you’re gliding across the floor with ease and controlling complex physics puzzles in real time. Sometimes the camera turns 2 dimensional, but you still can use the same controls to navigate while exploring a completely new challenge. The progression is steady but the scope expands dynamically.

The aforementioned movement is unique but not completely unseen. Many games take a physics-based movement system and create a frustrating gimmick experience. They’re often fun for a little while, but are inhibitive of extended gameplay. Biped manages to take an abnormal movement system and make it just hard enough to be rewarding but easy enough to not be a negative part of the game. This is supported by essentially having two movements to master: your own and your partner’s. The satisfaction that comes when you and your partner conquer something together through your own teamwork. Unfortunately, part of why you don’t get tired of the movement is that there isn’t enough movement.

Biped is a game that cuts itself off short. Just as soon as you feel you’ve mastered the mechanics, and are ready for even more difficult challenges, you realize you’ve completed the final level. There are bonus practice levels, but they don’t really measure up to the main game experience. I hope that moving forward, NExT Studios considers adding DLC’s in the form of level expansions. As it stands, the game feels almost like it’s incomplete. Incomplete not necessarily in coding quality, presentation, or mechanics, but in raw content. This is, in my opinion, Biped’s greatest flaw.

One way this could be addressed would be a PvP mode. In my suggested mode, you could have physics based traps and puzzle weapons much like how you can interact with the world in the main bulk of the game. In order to maintain the friendly atmosphere, “killing” could just manifest as dropping them off the stage, or some other softened form of off-screen death much like that in Super Smash Bros. While cooperating with your partner is a challenge in the main gameplay loops, often leading to accidental murder (or the laugh-filled intentional kind), being able to explore its more combative hidden aspects would be a fun party game and form of repeatable content for players that want to keep playing Biped.

NExT Studio’s Biped is a fantastic game. It has endearing animations. It’s accessible, appealing to a wide array of audiences. The game mechanics are innovative but intuitive. It’s complex without taking itself too seriously. One of the only bad parts about the game is that there isn’t enough game to go around. It’s for these reasons that I rate Biped.

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