Aftermath features a brand-new cinematic story centered around trust and deceit. Fire God Liu Kang, the new keeper of time and protector of Earthrealm, looks to secure the future he envisions. In order to do so, he is forced to enlist the help of some unlikely allies and familiar foes. Players will have to decide who they can trust and who they must defeat with fate on the line. Forge a new history.
New Playable Fighters
Sheeva and Fujin triumphantly return, with special guest RoboCop making his debut in Mortal Kombat. Dead or Alive, they’re coming with you!

Stage Fatalities
The Klassic finishing move is back! Use the world as your weapon, and watch as the environment engulfs, eviscerates and destroys your opponents.

Friendships
You can dance if you want to. Friendly finishers are back for the entire roster. Kill them with Kindness as the ultimate troll move.
New Stages
Kronika’s Keep and Soul Chamber will be brand-new additions. Aftermath will also bring the klassic Dead Pool stage and RetroKade featuring favorites from MKI-III.

I suppose the best way to describe Mortal Kombat 11: Aftermath is as a finishing move of its own. Though, it’d be a Friendship, rather than a Fatality. It’s in many ways a means of NetherRealm showing appreciation for the series’ history. The free additions pay tribute to the past by bringing back old moves in a gorgeous way. The paid elements give two more classic fighters a chance to return, Robocop a chance to dole out justice, and an even better capper to a story that gives returning fighters who showed up as DLC a place in the story. It’s all handled incredibly well and, to be honest, even people who just come back to the game for the massive free update and its balance updates and additions will be more than satisfied.

For accessible, deep, fun, and nostalgic-rich fighting, you’d be hard-pressed to do any better than MK11: Aftermath.

Mortal Kombat 11 Aftermath succeeds in everything. The story is highly entertaining, the new characters are very interesting and even the free content adds much more to a game that already had many good elements. But nothing that can be said takes away the fact that Aftermath is expensive for those who already have the game. It is especially frustrating considering that there are more DLC characters in development, and that surely next year we will have a new collection that for $60 that includes everything again.

The fanservice is very welcome and all three of the characters are interesting, but it’s difficult to suggest buying this expansion at full price, unless you’re a hardcore fan.

Mortal Kombat 11: Aftermath story and presentation feels and looks incredible. It’s a real testament of how the narrative in a fighting game can evolve. However, this time the content offered in this package feels lacking compared with its high price point. The new characters are worth it but more novelties and additional fighters are needed to justify the purchase. Of course, the free update for all players is appreciated.

Despite a high launch price and few new costumes, MK11 Aftermath proposes three new cool characters, with Robocop as a guest star, a new pretty amazing cinematic mode.

Great game is a great game – with is a blockbuster movie. Netherrealm studios didn’t just give us a dlc, but a full experience and the result shows it. Story people will love this, over the top with smooth execution, full of tragic moments, I find myself feeling sorrow, anger, hope and despair all along the way. The execution is just incredible, game play enticing and intense, didn’t loose a notch from the previous MK11 release.

It’s true that the story could have been a lot better, but it wouldn’t bother me if the price of the DLC was reasonable. It’s not worth the money you have to pay for it, but if you are a Mortal Kombat fan like me you are trapped, because you’ll want to have the most up-to-date version of the game, as well as all the characters. As content it definitely deserves better than a 6, but that’s what it gets from me, and I still think I’m being lenient.

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