In the end, The Witcher 2: Assassins of Kings is a visually impressive game that contains a very sturdy gaming engine. If you haven’t played a traditional RPG in awhile, the learning curve is a little steep and challenging at the start but once you have the experience under your belt and selected a direction for your character, battles will slowly become easier but fortunately there is always something along the way to challenge you. This is what RPG’s are all about and I sincerely hope that this game will become the template for games to come on the PC.

There’s simply no competitor that can touch it in terms of poise, characterisation and storytelling, or the way in which it treats you not as a player – someone to be pandered to and pleased – but as an adult, free to make your own mistakes and suffer a plot in which not everyone gets what they deserve.

Improves universally over the original, and also manages to be the best looking PC game at the same time. If you’re a fan of meaty RPGs or if you’ve been desperate to stretch your computer’s technical legs, you need to play The Witcher 2.

This definitely is Game of the Year 2011. The single best RPG I have played since Planescape: Torment. The characters are deep and complex, the storyline develops depending on your actions and choices. It takes what was good from every single RPG released in the last 15 years and makes it into something better. The graphics are simply the best ever seen in an RPG to date, if not the best that we have so far in any game (compare to Crysis if you want to). The flaws are few if any. The stealth sections are not the best, but they are optional, and there are a few bugs and such. There is no ACTUAL character customization, but you can change what the protagonist is wearing with quite a bit.
The combat system works quite well. It may not be the best combat system in gaming history, but it does exactly what is is supposed to do. But all that is just beside the point. The atmosphere, the music and the character lines are just amazing, combining to create one of the best RPG’s of all time.

The Masterpiece. One of few games that make me forget that its just a game. I stop thinking about game mechanics – scripts, triggers, what will the game do if I do something. Detailed game world took me in completely. Thats how games are done and I hope other developers already see the long road before them 🙂
Also I like very much that game doesn’t treat me like a retarded kid. It’s nice to see that developer’s goal was the quality, not earnings.

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