While The Division was working to secure Washington, D.C., a familiar shadow fell over the streets of New York. Aaron Keener – one of The Division’s original antagonists, as well as the first Division Agent to go rogue – has brought the factions of New York City under his control, and used them to conquer Lower Manhattan. With other rogue Agents and a lethal new viral strain at his command, Keener is poised to eradicate what little has been rebuilt since the catastrophic Black Friday pandemic. The battle to restore order continues, but now The Division has a new mission: Stop Keener at any cost.

Overall I was thoroughly impressed with my time spent in The Division 2 Warlords of New York. The story delivers and gave me some of the closure I needed from the first Division, but showed me there’s still more to the story. The item changes are great and make everything just that little bit easier. I still have issues with some mechanics, especially bullet sponge bosses. I’m also concerned with Season passes and whether they will be worth the price of admission.

A strong story and brilliant RPG systems make Warlords of New York a real shot in the arm for The Division 2, but a lot of initial excitement is soaked up by bullet-sponge enemies in the endgame.

There is no doubt that Warlords of New York is a worthy expansion of The Division 2. It includes an interesting open-world, multiple impressive Boss fight, and a brand-new loot system. It might be the best DLC of the entire The Division series.

Warlords of New York gives players another excuse do dive back into The Division 2’s outstanding combat, preferably with a friend or three. However, the quality of the campaign is slightly marred by some odd design choices, and the new progression system won’t be enough to keep players hanging around.

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