You and your partner are members of a secret hunting society that tracks and kills creatures. The bounties are high, but so are the risks. The smallest mistake will cost you everything—your bounty, your gear, your life, and your very soul. Some hunt for wealth, some for power. Some hunt to protect others, some hunt for glory. You must track your quarry through a dark and treacherous world. Winner takes all. Fail, and go straight to hell.

With its evocative setting and a delectable mix of PvE and PvP gameplay that provides a peerless theater for emergent player stories, Hunt: Showdown is an exceptionally clever and thoughtful shooter that elevates the genre as a whole. I can see Hunt Showdown being a fixture of my gaming diet for months, even years to come.

The PS4 version is very close to the PC version even if it a bit less impressive visually. There are a few graphic bugs on the water surfaces, nothing really bad. Whether it’s for matchmaking or framerate, the experience is complete. Clearly the best co-op FPS of 2019.

Hunt: Showdown is perfect for gamers who are in it for the long haul. Those that love the rush of endorphins that come with a long-sought-after victory, and who are okay with death after death after near-victory after dumb mistake/disconnection/other tragedy that hinders an otherwise flawless ascent towards the next bloodline level.

Great game with amazing atmosphere! Imagine a cross between Bloodborne and Rainbow Six Siege and you will have an idea of how cool Hunt is. Nerve wrecking competitive multiplayer to keep the players on the edge of their seats. Plus, one of the best soundtracks ever made for a game!

Yes, there are a few issues currently present in the PS4 version. However, there is plenty of room for growth, a roadmap in place for not just balance and performance patches, but also content as well. Consoles are a different beast than PC, so some of the issues may be new to the team. Again, though, this is one of the most enjoyable MP shooters I’ve played in a long time. I have no issues with the controls or the gunplay as many may complain about. The reality is it is not a twitch shooter like so many other games. It feels more like Metro Exodus, deliberate and targeted. I’ve enjoyed it after sinking at least a dozen hours into it, and can see myself spending 50+ hours with this until I am concerned about new content. Every match plays out differently, every match is tense, and the risk/reward system is fair, balanced, and challenging. I cannot recommend this one enough, and I am not a huge MP gamer. It has incredible gothic vibes, a perfectly sized sandbox, a progression system for the hardcore lovers, and incredible sound.
Hunt could have been so much more. As a hypothetical single player game, in which you carefully research a mark as you make your way through a deep south Gothic nightmare towards the final, hellish, confrontation, Hunt could have been something truly special. But commercial reality won’t allow for that. Multiplayer shooters and content-driven live services are where the money’s at, and in chasing the money Crytek has produced something that’s a whole lot of fun to play, but ultimately shallow, vapid, and a complete waste of all the effort that went into the theme and design of the thing.

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