My Friend Pedro is a violent ballet about friendship, imagination, and one man’s struggle to obliterate anyone in his path at the behest of a sentient banana. The strategic use of split aiming, slow motion, and the ol’ stylish window breach create one sensational action sequence after another in an explosive battle through the violent underworld. Unleash a torrent of destruction with an incredible level of control over both your weapons and your body. Twist and turn through the air while aiming both hands at priority threats or line up a perfect ricochet to drop an unsuspecting gangster from behind. Break up the high octane running and gunning a bit with dynamic sequences like a thrilling motorcycle chase or slow it all down and take a moment to think through a series of clever (and possibly fatal) physics-based puzzles.
When My Friend Pedro is in full flow, it’s like watching a ballet, the game rewards skill and finesse and it is truly beautiful to see. Just go and play it. You will not regret it.
Not sure why there are low scores specifically on PS4. Probably due to racist trolls upset over the name “Pedro.” But the game is good! Do you like side scrollers and John Wick? You’ll like this. One-man innovator and creator Victor Ågren has done an outstanding job at making you feel like a badass. The story is non-existent, and that’s just fine. The creative sequences at the end of each level chunk are particularly stellar and serve as eye candy. Slow motion is generous and feels top notch. Max Payne is one of my all time favorites, and this reminded me of that magic. So why only an 8? The final product is a great pick-up-and-play game that unfortunately would benefit from more of everything. More level variety, weapons, and especially moves/tricks to bring the baddies down. I’m hoping Mr. Ågren gets to do a bigger and better sequel with those things, but if not, this will suffice. It’s familiar yet fresh, and if you’re at all interested, you should totally buy it.
My Friend Pedro is every bit as fun to play as it looks. The game exudes finesse, rewarding players for risky manoeuvres, experimentation and styling on the multiple opponents you encounter. While some may bemoan the short five-hour campaign, others will find immense replay-ability thanks to high score mechanics and speed running sensibilities. Whichever side of the fence you sit, the game is fun and one that is designed to make you feel like a badass. What’s not to like about that?
My Friend Pedro delivers some really spectacular bullet time sequences, lots of interesting situations and many powerful weapons for you to use, but also some weak boss fights.
This is a game made to be played many times, with you building your skill with the controls and your knowledge of the stages, but both these things feel slightly clumsy. Still, there’s absolutely fun to be had here, with some sequences that truly do feel great to play, and collectable gameplay modifiers that let you go totally bananas.
That’s not to say My Friend Pedro doesn’t have its moments; somersaulting and sniping is novel, and when you clear a room by weaponising the environment it’s incredibly satisfying. Just don’t expect the slickest shooter.